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Galaxy Chan (Blender Anime realtime compositing + stylized shaders)

This is Galaxy-Chan, my original character to super charge (and stress test) Blender 3.5 realtime viewport for CG Anime production (Hybrid 2D+3D animation). Check out my blog post about it https://wp.me/p4qGvb-FA
Also, if you'd like to get this fully rigged model, please consider supporting me on: https://patreon.com/3dcinetv
Patreons get insightful CG Anime research files, shaders, documents and models 1 month ahead of my youtube posts, so if you want to stay ahead of the curve + ask technical questions, reach me at Patreon ;)

For the past 5 months and a half, I've been heavily invested in CG Anime research, what makes or breaks the hybrid 2D + 3D aspect of production. I've got all the answers and I've shared some, publicly here: https://wp.me/p4qGvb-FA

Here are the key takeaways with this model:
1. Facial setup using FACE IT
2. Geometry Nodes effects (Bullet hits, sparks..)
3. [Stylized 2D shaders in realtime](https://www.wingfox.com/c/8560_34335_11091) inspired in techniques used in Guilty Gear >>
4. New (experimental) tool to create custom stylized highlights (and shadows) heavily focusing in deformation
5. Grease pencil stylized masking and animation
6. Realtime compositing cell shading anime node. https://youtu.be/XQsASM7TFWo
7. Freestyle (post render) stylized outlines. Masterclass video https://youtu.be/kJidoPQlrGs

This is all done within 1.5 Weeks of work, with the support of Patreons.
I really admire Blender artists who contribute to the community and have a dedicated 6-10 months exclusively to create a character. I know everyone contributes as much as they can to share insightful techniques and workflows which continue to inspire the Blender community. I hope to be doing the same with such little time to complete a fully rigged and stylized model.

The realtime compositor has been a game changer for my production needs, and I'm sure in the future this will be something that will benefit the community even more. A huge thanks to all Blender developers and each of their modules (Grease pencil, sculpting, realtime viewport, Geometry nodes, + ).

Lastly, ai art generation is good. Is a tool. Ai generated art is not designed to kill creativity but rather enhance it.

"Iterate faster, iterate often, deploy early."
Cheers!

Galaxy-Chan, my Original Character.

Galaxy-Chan, my Original Character.

Flying through space and time

Flying through space and time

Wireframes in Blender, including Realtime preview with Anime shaders

Wireframes in Blender, including Realtime preview with Anime shaders

Realtime viewport (no render)

Realtime viewport (no render)