Preset-ready retargeting motion capture files for Rigify/RIG2U5. Use Unreal 5.6-5.8 native FBX, QuickMagic, Mixamo, or MMD/VMD mocap. Auto Match Size, Match Pose, Retarget, Bake.
No manual bone matching! QuickMO does it for you. You don't have to manually match 56+ bones, and you don't need a live internet connection for the addon to work. QuickMO auto-scales and auto-poses to match the profile you select.
🟢 WATCH VIDEO DEMO>>
TOP RETARGET PROFILES:
- Unreal Engine 5.8 native MetaHuman performance
- Quickmagic (Fbx Girl/Boy) - Unreal 5.6 - Mixamo - VMD
- Mixamo Native
- MMD/VMD (JP / EN)
- SuperTK (fighting game)
Match Size
Scales the source to the target using standing-height landmarks and foot-anchored positioning, so a mocap clip built for a normal-scale rig retargets correctly onto a 100-unit / 0.01-scale Unreal rig without manual scaling.
Match Pose
Aligns
rest pose and foot orientation between source and target before baking, with per-profile foot-aim correction so feet land on the floor instead of clipping or floating
Named, muted NLA bakes
Bakes land on an NLA track
Named after your bake name, with in-panel rename propagation and mute-after-bake on by default; no stray unnamed strips cluttering the timeline.
Match body and Facial mocap
Facial Mocap
QuickMO also includes an option to bake facial mocap from any 3D facial mesh that includes the 51 Arkit Blendshapes from source to target. Populate the mesh fields, and hit Bake MOCAP in the Facial options in the N panel.
Keypoints
* No need to manually connect 65+ bones, QuickMO does it for you.
* No need to connect to internet services
* Autonomous/local - You mocap, you retarget.
* Updated and MANTAINED to work with the latest Blender 5.2+
* Presets ready to retarget from dropdown.
* Shows a warning when the wrong profile doesn't match the target FBX mocap
* Quickmagic Native Rig retarget
* Quickmagic Unreal Engine 5.6+ Rig retarget
* Quickmagic Mixamo / VMD Rig retarget
* Unreal Engine 5.8 native FBX Mocap retarget
* Mixamo Native FBX Mocap retarget
* MMD/VMD Mocap retarget
* SuperTK Mocap retarget
* Drag and drop rigs in the source/target, auto-populate the addon
* Autoscaling - Autoretargeting: no more fighting A/T/ variant poses.
Works for BLENDER 5.2+. There is Discord technical support (file link included in the readme).
There's a FREE-TO-TRY version for Blender 4.2 (Quickmagic / Mixamo demo retargets only).
VMD/MMD requires additional "MMD addon" to be active in Blender extensions. Import the MMD model, the VMD, and THEN switch to QuickMO tab to populate the SOURCE rig (your MMD with VMD) to the TARGET rig (the Rigify or Rig2U5 rig)
What is RIG2U5? -->> Create Blender compatible rigs for Unreal Engine's 5.6+ Rigs, IK retargeter, Modular Control Rig LINK>>