









3D model fan art based on the Nikke's BAY Cheerleader skin. It has been rigged using Blender 4.3. If you have the RIG2U5 plugin, you can easily export your animations to Unreal Engine 5.5.4. Posable model in Blender and Physics/wiggle model in Unreal Engine.
This 3D PBR fanart model has been rigged using Blender 4.3.
You can animate and export this model from Blender to Unreal Engine using RIG2U5>>
Based on Nikke's Bay Cheerleader skin.
The rig includes facial and hair controls.
This fan art model is designed for basic posing; weights in the shirt or skirt may collide.
UNREAL ENGINE 5.5.4 PROJECT INCLUDED.
In Unreal Engine, the 3d model has basic cloth paint.
You can use the retargeter to mocap any Unreal 4 mannequin action.
IK Rig included.
2 Baked animations included.
The illustrator's shirt letter design is included for extra texturing.